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Translations Reference

This page contains reference schemas and properties tables for the ClockTime localization system.

Built-in Locales

ClockTime maps standard ISO locale codes to Minecraft client-side language options:

Code / Suffix Language Minecraft Client Locale
en (default / root) English en_us, en_gb, etc.
es Spanish es_es, es_mx, etc.
pt Portuguese pt_pt, pt_br, etc.
de German de_de
fr French fr_fr, fr_ca, etc.
it Italian it_it
ja Japanese ja_jp
ko Korean ko_kr
nl Dutch nl_nl
pl Polish pl_pl
ru Russian ru_ru
tr Turkish tr_tr
uk Ukrainian uk_ua
zh_CN Chinese (Simplified) zh_cn
zh_TW Chinese (Traditional) zh_tw

Directory Layout

Extracted translation assets are organized under the following schema within the plugin data directory:

plugins/ClockTime/languages/
├── messages.properties         # English (root fallback)
├── messages_de.properties
├── messages_es.properties
├── messages_fr.properties
├── messages_it.properties
├── messages_ja.properties
├── messages_ko.properties
├── messages_nl.properties
├── messages_pl.properties
├── messages_pt.properties
├── messages_ru.properties
├── messages_tr.properties
├── messages_uk.properties
├── messages_zh_CN.properties
└── messages_zh_TW.properties

Translation Keys

Key Description Placeholder
clock_time.message.time Displayed when players query the clock in standard time environments. {0} = Formatted local time string
clock_time.message.wild-spin Displayed in Nether or End dimensions. None